Tomáš Lupač is an attorney at HAVEL & PARTNERS focusing on entertainment, media, gaming, technology and commercial law. He advises clients on IP rights, licensing, production and development projects, financing structures, regulatory issues and commercial contracts. His work connects legal, business and creative aspects of the entertainment and technology sectors, with a particular focus on film, games and digital media.
How do you actually fund a game today—and what makes sense at each stage of development?
This panel breaks down the real-world funding options available to indie developers, from public support and game accelerators to publisher and investor deals, as well as alternatives like crowdfunding or early access.
Bringing together perspectives from across the ecosystem—including studios, incubator programs, and the newly emerging public support system—the discussion will dive into the trade-offs behind each path. What do you give up, what do you gain, and how do you choose between private funding (like incubators or publishers) and public support?
Why attend?
Get a clear picture of how game funding works today—and how to make smarter decisions for your own project.